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3D work

I started 3D modeling and animating in high school, winning state competitions and competing nationally at the SkillsUSA Championships. Here are some of my models!

Portal 2

SkillsUSA District Competition Winners
February 16, 2016

I worked with Dzung Nguyen to fulfill the competition prompt of modeling a panel and a robot. I modeled and clay-rendered the panel as well as textured my partner's robot model.

 

We were given 4 hours to complete all components and placed first, advancing to the state and national competitions.

Software used: 3D Studio Max

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Star Wars

Group Project for Computer Aided Design 2
January 24, 2016

I worked with my classmates (6 students) to model ships for a final end render that incorporated all of our models. I was assigned the X-Wing, which I modeled, textured, and rendered. Model is uploaded to SketchFab.

Software used: 3D Studio Max

Tales of Zestiria

Pair Project for Computer Aided Design 2
January 24, 2016

I worked with my classmate, Dzung Nguyen, on this project. She modeled and textured the environment, which was based off of the village of Marlind from Tales of Zestiria.

I modeled, textured, and rigged the character, Mikleo from Tales of Zestiria. Animations were pre-made. Model is uploaded to SketchFab.

Software used: 3D Studio Max

Landscapes

Mushroom Village, Solo Project, 2016

3D Studio Max

Town inspired by Ding Dong Dell (Ni No Kuni)

Pair project with Dzung Nguyen, 2016

3D Studio Max

Cat King's City

Collaboration with classmate; modeled town square and buildings; based off of Ding Dong Dell from Ni No Kuni; modeled in 3D Studio Max