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Concept Artist, 3D Environment Artist | USC Advanced Games Project Thesis
November 2017 - May 2019
VR flight-based arena shooter
Ascend is a USC Games 2018 Advanced Games Project led by Audrey Cheng and Mark Yampolsky.
As a concept artist, I was brought on the project early in its development and provided initial development sketches and designs for the original pitch deck. I iterated on Gloriana, one of the two playable heroes in the game, and created 3D environmental models for the game maps.
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