3D work
I started 3D modeling in high school and went on to compete at the SkillsUSA Missouri State and National Championships. Here are some of my models!
Caelum
Project for CTAN491L - Pipeline and Character Modeling for Animation
Fall Semester, 2020
For the focus of the class
Software used: Autodesk Maya, Zbrush
Venti Model
For the focus of the class
Software used: Autodesk Maya (modeling)
Fall Semester, 2020
Project for CTAN491L - Pipeline and Character Modeling for Animation
![]() | ![]() |
---|
Portal 2
SkillsUSA District Competition Winners
February 16, 2016
I worked with Dzung Nguyen to fulfill the competition prompt of modeling a panel and a robot. I modeled and clay-rendered the panel as well as textured my partner's robot model.
We were given 4 hours to complete all components and placed first, advancing to the state and national competitions.
Software used: 3D Studio Max
Star Wars
Group Project for Computer Aided Design 2
January 24, 2016
I worked with my classmates (6 students) to model ships for a final end render that incorporated all of our models. I was assigned the X-Wing, which I modeled, textured, and rendered. Model is uploaded to SketchFab.
Software used: 3D Studio Max

Tales of Zestiria
Pair Project for Computer Aided Design 2
January 24, 2016
I worked with my classmate, Dzung Nguyen, on this project. She modeled and textured the environment, which was based off of the village of Marlind from Tales of Zestiria.
I modeled, textured, and rigged the character, Mikleo from Tales of Zestiria. Animations were pre-made. Model is uploaded to SketchFab.
Software used: 3D Studio Max



Landscapes
Mushroom Village, Solo Project, 2016
3D Studio Max